Stalkers receive a flat 20% bonus to Move Silently and Hide In Shadows at character creation.Īll melee attacks from concealment receive a -4 bonus to THAC0, but when Stalkers are invisible, either by Hide in Shadows or magical & item means, they can also execute a backstab. Melee attacks receive a +4 to-hit bonus if performed while hidden. Attempting to hide in shadows during the day or while not in shadows incurs a penalty to the hide check. Every ranger starts with 15% (not confirmed) modified by racial and dexterity bonuses at level 1 to successfully hide in shadows. Rangers can hide in shadows if they wear leather armor, studded leather armor or no armor. Special abilities of the Stalker Stealth The primary abilities table is based on the human class, because humans don't have any bonuses to primary abilities compared to the other races and acts as a 'neutral'.Humans require a minimum of 15 strength and dexterity and a 17 in wisdom in order to dual class to a cleric. This icon indicates content from the Shadows of Amn campaign of both the original and the enhanced editions., they can become normal stalkers once more.Ĭharacter abilities table Character ability Regaining those abilities is only possible at the end of Ranger-Protector of the Umar Hills Shadows of Amn If the player character is a stalker and commits a murder, for example, they will become a Fallen Ranger, which is a ranger without the special abilities and they will lose a lot experience points. However, that is not really a disadvantage in Baldur's Gate II, when this dual is typically done, as two of that game's best backstabbing weapons are quarterstaves: Staff of Striking very early and Staff of the Ram later. A Stalker/Cleric can also cast Righteous Magic to maximize backstab damage, just as the Cleric / Thief can. Stalkers can dual-class to clerics, but a Stalker/Cleric is restricted to clubs and staves as the only weapons suitable for backstabbing. Stalkers have three prime requisites: Strength, Dexterity and Wisdom. Only humans, elves and half-elves can become stalkers. Moreover, wielding a shield does not interfere with the stealth ability.
The armor restriction supplements backstabbing, as most metal armors disable the Hide in Shadows ability.Īpart from armor, stalkers have no other restrictions in terms of weapons and protective gear.
Unlike unkitted rangers, stalkers are limited to wearing leather, studded leather and hide armor.
Valygar Corthala Stalker is a Ranger kit that can use Backstab (a skill otherwise exclusive to thieves and most of its kits), finally making use of the Stealth ability Rangers get.